- Action shooter game set in South Pacific.
- Hugely detailed environments and action sequences.
- Cunning and complex AI tactics.
- Nonlinear gameplay.
- For one player.
Product Description
-------------------
It's another beautiful day in tropical paradise...or is it? Take
the role of charter boat captain, Jack Carter, in this
nature-gone-wrong FPS adventure. Fight for your life, with a slew
of deadly weapons, against ly intelligent enemies.
Features massive outdoor environments with stunningly realistic
foliage, real-time day and night cycles, drivable vehicles and
more!
From the Manufacturer
---------------------
Welcome to Destination Far Cry. You are Jack Carver, running
your own boat charter business in beautiful Micronesia. With a
past best left behind you, you'll be focusing on your present
assignment: escorting an ambitious journalist named Valerie
Cortez to the island of Cabatu. It seems like a piece of cake,
but you'll soon learn: paradise can be hell.
Feel the Far Cry Engine
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The meticulously designed next-generation CryEngine pushes the
threshold of action gaming with proprietary Polybump ping,
advanced environment physics, destructible terrain, dynamic
lighting, motion-captured animation, and total surround sound.
Astonishingly Tension-filled Non-linear Experience
Unique game design encourages a combination of pure reflex
shooting as well as intelligent stealth. Draw out your enemies or
perform a full-on assault. It's up to you to use the vast
environment to your own advantage.
Cunning and Complex A.I. Tactics
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Autonomous A.I. make realistic decisions based on observations
of the current state of the world. These highly trained
mercenaries are designed to utilize environmental features,
attack in groups, divide and conquer, respond to player actions,
and call in reinforcements from air, land, or sea.
Heart-Pounding Atmosphere
Unique proprietary physics and lighting, adaptive audio, weather
effects, and day/night cycles provide a tropical setting so real
you'll never want to leave.
What You See Is What You Play
Thanks to the Sand Box Editor, you can easily create and edit
your own terrain, foliage, textures, lighting effects, vehicles,
missions, etc. Place enemies, build s, and construct the world
in which you want to play.
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Review
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It's not often that an upstart developer comes out with a new
engine along with an incredibly polished game. Far Cry, though,
is not only notable for being the first entry by Crytek into the
crowded PC first-person shooter market – it is quite possibly the
best one-player, action-intensive shooter ever. Yes, the
multiplayer is good, but the true strength of this title is in
the solo experience.
Of all the incredible things I could bring up about the offline
experience, the enemy AI is my absolute favorite – the best I've
ever seen by a long . They react realistically to seeing or
hearing things, use cover better than most human players, and
call in backup when they're in trouble. To top it all off,
different bad guys have distinct AI – there's nothing so awesome
(and frustrating) as coming up against better-trained troops who
know just how to counter the tactics you've been using to great
effect against the grunts.
The variety to be found as you progress through the approximately
20-hour campaign is another unparalleled achievement on Crytek's
part. Not once, even for a moment, did I feel that it was a chore
to tackle whatever challenge was in front of me. Whether it's the
environment, the weapons and gadgets available, new enemies to
defeat, or nonstandard objectives to accomplish, Far Cry
continually innovates – even after ten hours into the quest,
something new was constantly causing my jw to drop in awe. The
vehicles integrate seamlessly into the action, whether you're
flying across a crystal-clear bay in a speedboat (with a ed
mini, of course) or evading enemy choppers trying to hunt you
down. Additionally, all of the weapons (and the several different
grenades) react nicely, including their reload times, rate of
fire, and accuracy.
Graphically, Far Cry is right up there with the triple-A titles
coming out. The most impressive thing, though, is the draw
distance. You can literally see the trees on an island a
kilometer away, and fully animated water out to the horizon.
Also, lighting is very nice (mottled sunlight filtering through
foliage is my new favorite graphical effect), and shadows are
quite detailed. The icing on the cake is the incidental effects,
which will continually surprise you as you go on. For instance,
take a big hit and your vision and hearing will momentarily get
all funky.
Between three multiplayer modes and 11 s, as well as a choice
of three kits with weapon choices within those, there's quite a
bit of fragalicious fun to be had playing with friends, but the
real draw is in the solo play. If you have any desire at all for
nigh-perfect solo action, Far Cry is for you.
Concept:
Escape a gorgeous island paradise while stopping a mad
scientist's evil schemes
Graphics:
An insane a of foliage provides ample cover, though textures
are kind of basic
Sound:
Not the best voices ever, but every other aspect is brilliant
Playability:
Grenade button! Lean functions! Good vehicle control! For once, I
don't get to complain about any of it
Entertainment:
The best, most polished single-player FPS in a heckuva long timeÂ
(maybe ever) – and the multiplayer ain't half bad, either
Replay:
High
Rated: 9.25 out of 10
Editor: Adam Biessener
Issue: May 2004
2nd Opinion:
I had no idea what to expect from Far Cry, but only minutes in I
was hit upside the head with just how good this game is. And that
feeling returned time and time again. Do not take the freedom Far
Cry gives you for granted. The game's vast vistas open up all
sorts of strategic possibilities for you. Given the devious AI,
utilizing the to its fullest is sometimes a must. Not only
does the title give you breathtaking landscapes and draw
distance, but its interior levels are populated with plenty of
shadow play and steam effects to make you p. Far Cry betters
the sum of its parts by integrating them all superbly. For
instance, the pacing perfectly balances the adaptable and fluid
enemy AI to not only cater to your playing style, but to
constantly replicate both that "calm before the storm" tension
and the feeling of unloading a clip while emptying your bowels. A
well-crafted game that is effortless to enjoy.
Rated: 9 out of 10
Editor: Matthew Kato
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