- About this item Variety of stages two player alternating gameplay based on the original arcade game.
Product description
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Roads and rivers can be dangerous places when you're a little
amphibian trying to get home! The original arcade hit FROGGER
comes to Game Boy Color. You must guide the little green guy
across a street, over a river, and into the safety of his home.
But you're crossing a highway in the middle of rush hour, so
you'd better watch out for speedy cars and trucks that look to
flatten you. Once you cross the street, you'll have to get across
the river, which is filled with floating logs. Some of those logs
are crocodiles though, so be careful you don't end up as
someone's midday snack. You'll also have to look out for snakes
and turtles, which can also ruin your day. Along the way, you can
gobble up some flies and rescue other frogs to earn some extra
points. As the game progresses traffic moves faster, the river
rages harder, and everything gets a lot more dangerous! FROGGER
is compatible with all existing Game Boy systems.
Review
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Why has it taken this long for Frogger to hit the Game Boy? You
would think that with all the other old arcade conversions to
have come out, Frogger would have been given the Game Boy
ages ago. Some would say that good things come to those
who wait, while others would argue that things that are almost 20
years old aren't good anymore. Frogger is one of those gaming
archetypes that has remained basically unaltered since it made
its coin-op debut, which, as last year's unsuccessful PC and
PlayStation remix proved, is for a reason. The of the game is
to get five frogs to their homes at the top of the screen within
a specified time limit. In between you and your goal is a highway
full of speeding motor vehicles and a river that contains moving
logs, turtles, and nasty crocodiles. You must navigate your way
to the top of the screen without getting run over by cars, bitten
by snakes, drowning in the water (how? can't frogs swim?), or
otherwise coming to harm. Bonuses are awarded for collecting
other frogs that are stranded on logs, collecting butterflies,
and getting your frog home with plenty of time remaining. Once
all the frog homes are filled, the level is complete, and you're
whisked away to the next stage, which is mainly identical except
the difficulty level increases slightly. And that's Frogger,
basically. While it's good to see the original gameplay intact,
it's a bit much to ask Game Boy owners to shell out money for
what is basically an above-average conversion of an ancient
arcade game. Admittedly, the good use of color makes Frogger look
pretty close to the original, but you can't escape the nagging
feeling that more could have been done with the graphics. Sprites
lack animation, and the presentation is minimal at best, with
drab title screens and incredibly sparse music pieces, which are
note-for-note renditions of the coin-op's soundtrack. This
sensation of disappointment extends to the levels, which don't
offer much in the way of variation - just the same highway/river
layout over and over again, with increasingly fast objects and
new unfriendly creatures. Not straying from the original design
is one thing, but a complete lack of imagination is another.
Sure, Frogger is still immensely playable. It's one of those
games that you get a little bit further into each time, and each
session teaches small strategies and tips that make getting your
name on the high-score table easier. The sheer addictiveness of
the game makes it very easy to fall into the "just one more game"
trap, while the simple design lets anyone play for five minutes
while waiting for the bus. Those two elements are the hallmarks
of a classic Game Boy game and make Frogger, despite some
drawbacks, a recommended purchase. --Cameron Davis
--Copyright ©1998 GameSpot Inc. All rights reserved. Reproduction
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